A collection of some of the rayguns i had the privileged to work on for the Magic Leap game; Dr Grordbort's Invaders. I completed the final in-game asset (5-6k verts per gun), as well as the Highpoly and Baking for the assets, and some light rigging and animation. Initial conceptual design by Greg Broadmore, and mesh blockout by Steve Lambert. Textures were done by Stu Thomas.